Version 4.2.023 du 01/03/2015- Fixed strat time causing early match termination.
- Fixed flag return message colour.
- Fixed negative team scores
- Added s_alttabmute CVAR to control sound when game is in background. Values are: '1' for Mute (default) or '0' to keep sounds playing when game is in background. (Windows only).
Version 4.2.022 du 23/12/2014- New cvars to modify the text size: cg_msgSize and cg_chatSize.
- Servers now issue a DNS lookup for the master server on map change.
- Game clients now check for other master servers when the main one is down.
- Randomized team join when all factors are equal (when the scores and numbers of players were equal, you would always be placed on the red team).
- New commands accessible through ref access: swap, pause, reload, restart, nextmap, cyclemap, map, exec, veto.
- Added a g_refNoExec cvar to control referee access to the exec command.
- Added primary, secondary, sidearm, grenade, and bomb arguments to ut_weapdrop.
- Added a bot indicator and filter in the server browser menu.
- Added "(next: map)" to the cyclemap vote string when g_nextmap is set.
- Updated g_stratTime to not cut into play time.
- Added cg_leftHand - Improved the team scores visual in HUD.
- Disabled non-numeric characters being used for colour codes (this means '^a' is not a colour anymore, but you can now use the caret in chat).
- Enabled the percent (%) character for use in chat.
- Enabled the semicolon (;) character for use in chat.
- Added IRC-style /me command (works in chat as well).
- Added flag drop bind to the menus.
- Added filter bar in the server browser menu.
- Reorganized the "General Settings" panel and added a "Meter Settings" panel.
- Added detection for vote keys.
- Enhanced dropped bomb visibility on the minimap.
- Fixed defusing player status shown as dead.
- Improved flood protect limitations: its value is the number of commands you can perform per second.
- Fixed a swap command issue.
- Fixed g_maxGameClients not working properly.
- Fixed g_ctfUnsubWait which never had worked properly.
- Fixed missing textures on some SPAS hits.
- Fixed gear menu showing outdated gear when using gear binds.
- Fixed team scores not appearing until the scoreboard is opened.
- Fixed the CI message displayed on map end for subs.
- Fixed the multiple bomb carriers in blue team issue.
- Fixed missing cvar g_nextCycleMap.
- Fixed the wrong time being displayed on scoreboard.
- Fixed server command overflows during timeouts (also fixes huge demo sizes during timeouts).
- Fixed stupid radio menu behaviour - now only the 0-9 binds will be suppressed.
- Suppressed hit logging if target is frozen or god.
- Fixed reversed score order when Blue team wins.
- Fixed missing Freeze Tag label for g_gametype votes.
- Fixed $crosshair not working properly in some cases (and also allowed chat variables to be used when dead).
- Fixed most custom maps not appearing in the vote menu.
- Fixed an exploit when spectating the referee.