Version 44.0 du 04/08/2014- Fixed a bug where rollers and projectiles can explode twice.
- Added target and tank collision options to rollers and projectiles.
- Fixed free market not working when bundle size is 0.
- Fixed various linux compilation and library version issues.
- Fixed a bug where the mod download percentage was wrongly calculated.
- Fixed a bug where AI accessories could get out of sync with the server.
- Fixed bug #124 water transparency on initial load.
- Fixed bug #47 free market economy tracking bot purchases.
- Fixed enhancement #61 added a tank starting bounds option.
- Fixed bug #147 death actions don't remove accessory from dead player.
- Fixed bug #149 % symbol doesn't appear in chat.
- Fixed enhancement #138 added ignoreshields and nolandscape collision options for rollers and projectiles.
Version 43.3d du 09/06/2013- Added version number and build time into the log/console.
- Fixed memory corruption bug (deletion of void *).
- Fixed issue where tank types were not being correctly reflected across clients.
- Fixed issue where resized images were incorrectly changing the number of components.
- Fixed bug where connecting to a team game could crash the client.
- Fixed bug where some attributes of the client's tank types were not correct.
- Fixed bug where tank type wasn't sent to clients.
- Fixed socket leaking when disconnecting from a server.
- Fixed bug with program name being displayed as tank2.
- Fixed bug where client could crash after loading if immediately disconnected.
- Fixed bug where texture scaling levels with non RGB textures could cause a crash.
- Fixed bug where lots of sounds played during level load/sync.