Version 12.1.2 du 04/08/2026- Fixed : [Crash] Some Substances can lead to a crash when rendered.
- Fixed : [Crash] Reimport mesh while in baking mode.
- Fixed : [Crash] Failure to initialize graphics display can lead to a crash.
- Fixed : [Crash] Exporting textures can crash in some cases while updating the log.
- Fixed : [Crash] Crash in baking mode in some cases when loading/updating the environment map.
- Fixed : [Baking] Relaunching bake after modifying high poly file can lead to a freeze.
- Fixed : [Send to Photoshop] Fails to export layer’s mask.
- Fixed : [Engine] Anchor point result doesn’t render between a mask and a color channel.
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Suite des nouveautés et corrections de Substance 3D Painter 12.1.2
Version 12.1.1 du 11/07/2026- Added : [Skew Baking] Expose Skew Base Normal Mode: mesh or per-triangle.
- Added : [Properties] Make uniform colors always reset to their channel’s default value.
- Added : [OpenPBR] Regroup channels by categories in Export Textures window for output templates creation.
- Added : Update Substance engine to version 9.4.5.
- Fixed : [Project] Opening and saving some projects can take longer than usual.
- Fixed : [Crash] Reload several meshes can lead to a crash.
- Fixed : [Crash] Deleting a channel while in mask view mode leads to a crash.
- Fixed : [Crash] Some Substances can lead to a crash when rendered.
- Fixed : [Paint Skew] Selected tool in paint skew stays selected after switching to Painting Mode.
- Fixed : [Baking Common Settings] Cage Distance settings don’t update cage wireframe and shader visualization.
- Fixed : [Engine] UV padding “3D Space Neighbor” mode doesn’t work well on thin triangles.
- Fixed : [Engine] Anchor point result doesn’t render between a mask and a color channel.