Version 1.4.1.141 du 16/09/2026- Load visualisation presets in the viewport's GL context.
- Double-clicking a preset loaded it straight from a Qt slot, so projectM created the preset's framebuffers while some other context was current.
- Using them in the viewport's context on the next frame corrupted the heap on NVIDIA and crashed on Windows. Defer the load to the next frame.
Version 1.4.1.106 du 28/08/2026- Build for windows on windows with msys.
Version 1.4.1.85 du 09/08/2026- Automatic merge of translations from Transifex.