Version 3.5.99 du 27/02/2013- Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest Windows Update.
Version 3.5.9 du 30/08/2012- Fixed crash when initiating loop recording.
- Fixed periodic stutter for some users during loop recording.
Version 3.5.8 du 26/08/2012- Fixed intermittent crash recording from OpenGL games.
- Fixed crash when unable to access sound device.
- Fixed minor memory leak with Win7/Vista sound recording.
- Fixed crash encountered by some users when ending a recording.
Version 3.5.7 du 14/08/2012- Fixed audio sync in long recordings for Windows XP users.
- Fixed problem taking screenshots from DWM even with counter on screen.
- Fixed 64-bit DirectX 11 games always being recorded in lossless RGB.
- Fixed corruption in video when audio source set to 11.25kHz.
- Other minor bug fixes.
Version 3.5.6 du 22/07/2012- Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista.
- Fixed clipping with audio sources greater than 8 channels.
- Fixed audio from mono USB devices only appearing in left channel.
- Reduced latency of capture from external inputs.
Version 3.5.5 du 13/06/2012- Fixed black borders captured around GameMaker based games.
- Fixed crash in D3D10/11 video recording with 64-bit applications.
- Fixed scrambled colors saved with some 10-bit color modes.
Version 3.5.4 du 31/05/2012- Improved capture speed for D3D8 games.
- Fixed Max Payne 1 not recording when AA enabled.
- Fixed error when initializing DirectX on Windows.
Version 3.5.3 du 28/05/2012- Fixed micro-stutter in recorded video after temporary framerate drop.
- Fixed missing video frames in some games after rendering paused.
- Fixed bug causing error message on startup for some users.