Version 5.1.1 du 25/04/2026- New : Shader Raycast Edges asset.
- New : Curve to Tube now supports Grease pencil colors.
- New : Last Operator HUD panel now triggers from the Topbar.
- New : New horizontal/Vertical View Nagigation gizmo toggle with background.
- New : Asset refinement to thumbnails and default categories.
- New : Connecting/Dsconnecting strips in the Sequencer is now contextual.
- New : Mesh Blend by Proximity now has normal blur controls at intersections.
- New : Fixed the brush sliders for some brushes like Weight Paint Gradient brush.
- New : And much refinement to icons, interface stability and polish.
- Additional Features from this Blender 5.1.1 and 5.2.0 series :
- - Compositor String to Image Node.
- - Compositor String nodes.
- - Geometry Nodes Rename Attribute node.
- - New Input Properties for Compositor Modifiers in the Sequencer modifier stack.
- - Better HDR color scope support.
Version 5.1.0 du 27/03/2026- New : New procedural UV Nodes assets for Geometry Nodes.
- New : Grease Pencil pressure sensistive distance to radius when drawing on surfaces.
- New : New Primitive Add gizmos mode operators exposed to a top level in the toolshelf in object and sculpt mode.
- New : Updates to Grease Pencil asset thumbnails for consistency.
- New : Major performance update and new features of the Smart Mesh Blend asset.
- New : Major refactor for the Add Node sidebar to improve consistency and order.
- New : Refactored Topbar customization and consistency settings panel pass for the Topbar editor, making this more accessible and usable and consistent.
- New : Active Tool dropdown gets icons.
- New : More tabbed toolshelf icons get an update, notably the Annoation icons.
- New : Most Booleans checkboxes now dynamically float left, making these more consistent everywhere.
- New : Sidebars have improved alignment of labels and properties accross the board.
- New : Tabbed toolshelf has improved padding when in 3 columns mode.
- New : Improved selected channel legibility in Animation editors.
- New : Fixed Multi-GPU rendering hard crash.
- New : More Shelf Regions pie menu refinement.
- Animation: New Subframes visibility.
- Animation: New Looping and playback modes.
- Graph: New Smooth (Gaussian) modifier.
- Shader: New raycast node.
- Shader: Support for DirectX and OpenGL toggles in the Normal node.
- Preferences: New Search.
- Preferences: New abiliity to toggle Asset library visibilities.
- Greasepencil: New Fills and Stroke mode with booleans.
- Greasepencil: New primitive gizmos.
- Grease Pencil: You can search in layers now.
- Geometry Nodes: New Grid Nodes like Gird Mean, Grid Median, Grid Dilate & Erode, Trim String node, Set NURBS Weight and Order, new Matrix SVD.
- Geometry Nodes: New Bundle orgnaization nodes in Geometry Nodes.
- Geometry Nodes: UV Pack node and Strings to Curves node is better.
- All Node editors: New Implicit conversion, and new consistent Input constant nodes, new Menu node.
- All Node editors: New Cut Nodes to paste between sessions opertoar.
- Weight Paint: New loop selections.
- Edit Mode: New delimiters on loop selections.
- Edit Mode: New "To Circle" operator.
- Text Object: Better drawing.
- Compositor: New Camera Info nodes and Integer Vectors, new Mask to SDF node.
- Compositor/Sequencer: Now compositor.
- Sculpting: New Scene Project brush, and Vertex Color operator.
- Data: Better Remap User experience.
- Outline: Scroll on rename has improved.
- Core: Undo is 30% faster.
- Core: Vulkan and Cycles Denoising is marginally much faster and stable, by leagues.
- Core: Stability is highest it has ever been with over 350+ fixes.