Version 2024.2.0 du 14/04/2024- Increment/decrement values in all numerical entry fields with up/down arrow keys (in addition to existing scroll support).
- Holding Shift increases increment/decrement amount in numerical fields (when using arrow keys or scrolling), while Control/Command decreases amount.
- Increment/decrement amounts in numerical fields adjust appropriately depending on current units (e.g. when using English units a field may increment by 1 inch, whereas in metric it will increment by 1 centimeter).
- Added right-click menu to numerical input fields to quickly reset the value to default or multiply by specified amounts.
- Added Merged Vertex Location option to Merge Options window.
- Removed outdated and non-working 3DS file support.
- Various other bug fixes.
Version 2023.3.0 du 11/05/2023- Added new Radial Mirror modifier, perfect for making wheels, tires, spokes, gears, and any other cylindrical shape or radially-repeated shape.
- Most geometry operations are now faster, especially on higher-poly meshes.
- Lower memory usage generally, especially on higher-poly models.
- Most undo operations for geometry changes are faster.
- Undo on geometry changes does better at keeping/restoring selection.
- Fixed bug in scene editor where selecting nothing could make objects temporarily un-selectable.
- Fixed bug in numerical editor where certain rotation values could make your object disappear.
- Fixed bug where using the Extrude modifier above a certain poly count could cause crashing on windows.