Version 2026.2.0 du 01/09/2026- Improvements to virtually every import and export format (improved gltf triangulation and handling of transform matrices; glb embedded textures now unzip to a temp folder instead of next to file; fixed usd issues with disallowed characters in shape names and improved smoothing group and subdivision support, added usdz export; fixed fbx bugs with skipping materials, added subdivision level support and improved PBR material handling; improved stl handling of shapes with modifiers and ascii file detection; improved z-up conversion across multiple formats; and much more).
- Improved and streamlined export options for multiple formats, including moving the option to export subd/modifier meshes to the general Export Options.
- Added basic math support to numerical fields (including with mixed units).
- All tool windows now remember their last state on app restart.
- Improved drag and drop behavior for image files in the Material Editor.
- Various bug fixes and workflow improvements (fixed tab focus issues, fixed slide vertex respecting symmetry and updating display properly, fixed crash on Windows when using Blender Bridge and double-clicking to open files, improved material handling when beveling, fixed issue with normal flipping when triangulating, and more).