- New support : Vulkan 1.0+.
- New support : OpenGL ES 3.0 / 2.0.
- New support : DirectX (via libANGLE, OpenGL ES -> DirectX).
- New support : Metal (via MoltenVK, Vulkan -> Metal).
- In addition to the existing support : OpenGL 3.0+ Core Profile (default), OpenGL 2.1 Compatibility Profile.
- See the new “Graphics Backend” option in the Video Options menu.
- New “Factions” for multiplayer / skirmish.
- Higher-res terrain textures, backdrops.
- New Music Manager, + Lupus-Mechanicus’s new soundtrack album.
- Support for “script-generated” / “random” maps (and two new built-in maps that take advantage of this: 6p-Entropy and 10p-Waterloop).
- Scrollable room chat, and many other UI / widget improvements.
- Updated / smarter AI bots (Bonecrusher, Cobra).
- New “headless” mode (for --autogame, --autohost, --skirmish).
- JS API enhancements, + a new “Script Debugger”.
- Removal of Qt as a dependency, + a new embedded JS engine: QuickJS.
- New Blender 2.9x “.pie” addon.
- Quality-of-Life / smoothness improvements.
- Hundreds of bug fixes.
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Suite des nouveautés et corrections de Warzone 2100 Resurrection 4.0.0