Nouveautés & Corrections
- Fixed : Steam bans were not saved properly.
- Fixed : Lua command player("windowed") did not always return the right value.
- Fixed : Lua hook "hostagedamage" did not work (was called "hostedamage" internally).
- Fixed : Lua hook "shieldhit" sometimes returned wrong weapon IDs (e.g. for turrets).
- Fixed : Lua hook "hit" returned wrong weapon IDs (e.g. for turrets) when it was friendly fire.
- Fixed : Updated network library, possibly fixing some stability issues / vulnerabilities.
- Added : New weapon: Tesla Coil (ID 92).
- Added : Lua UTF-8 support for "menu" command.
- Added : Lua hook "sayutf8" (text as UTF-8, "hello" = "x68x65x6Cx6Cx6F").
- Added : Lua hook "sayteamutf8" (text as UTF-8).
- Added : Lua hook "connect_attempt" (when a client attempts to connect).
- Added : Lua hook "connect_initplayer" (when a player instance is created for a connecting player).
- Added : "delay" parameter added to Lua hook "endround".
- Added : Lua command stats(0, 'count').
- Added : Lua command steamstats(0, 'count').
- Fixed : -pw / -password command line parameter did not work.
- Fixed : Lua command io.isdir returned false for all paths ending with "/" or "".
- Changed : "exit" and "disconnect" now do nothing and only show an error message on dedicated servers.
- Changed : voice chat: changed text *dead* to *DEAD* and *spectator* to *Spectator*.
- Added : Lua hook "disconnect" (after a player fully disconnected and left the server).